The Meta Morfoss app testing sessions on 15th and 16th November were a huge success. Around 250 children, teenagers and adults visited our stand at the media festival in Dresden and about a third of them tested and evaluated our Meta Morfoss App. We received a lot of positive feedback for the first Reading Quest in the world—you can read about it in our detailed report below.
The long-awaited Meta Morfoss app testing sessions have finally taken place, at the 2014 media festival in Dresden which drew a record 2800 visitors and where the German MB21 multimedia prize was awarded. About 250 children, teenagers and adults took an interest in our Meta Morfoss app; 82 of them tested and evaluated it. Many thanks to the Dresden media cultural center, which provided us with this wonderful possibility to make our app known to a wider audience. And of course many thanks to all the enthusiastic testers for their curiosity, stamina, the exciting feedback, praise, constructive criticism and ideas for developing our Reading Quest further.
I liked the app because I had to find words and tap them, which made the figures in the picture come to life. That was very funny. I’ve never done anything like that before because we don’t have a tablet at home. I like to read a lot so it wasn’t very difficult for me to get through the whole text. (Lisa, 10 years old)
The app was great. Quite a nice story. It wasn’t that hard. Except to find nouns—that wasn’t so easy. But there’s a solution sheet we can peek at. I would like to play the app again. And I would like to test another Reading Quest. (Alfred, 9 years old)
It was clear from all the excitement and interest at our stand that almost all children are fascinated by iPads and the possibilities for playing that they provide. Our five iPads were not enough to meet demand. Many people simply waited patiently for their turn. Often the parents came up to us and told them what a great idea it was and expressed the hope that their kids would be motivated into reading even if they didn’t particularly like to read. The kids then really became totally immersed in the story and followed how Meta Morfoss went through her transformations. Only three children gave up because they found the app “too difficult” or because they had expected a game rather than a story that they had to read. A majority of the children were fascinated at least until halfway through and a large part made it to the end, even the small ones. Considering there were many other activities at the media festival, which took place on four storeys, to rival our testing session we are glad that Meta had a magnetic appeal.
I thought it was really good. It was a lot of fun. It was nice to look for the words. Sometimes it was hard, sometimes easy. (Susanne, 7 years old)
Of course, we wanted to find out more about who is interested in out app and what they really think, so we asked all the participants in the testing sessions to also fill in a questionnaire. Here are the results: A total of 81 people tested the app, of which 61 were children aged from six to 13. Nineteen of them were over 13. The youngest was barely six years old and the oldest was 77. Most of the children were aged between eight and 12. Slightly more than half of the participants were male.
The app begins with an interactive tutorial, which shows users how a Reading Quest functions. Sixty participants said that it was useful, but 19 said it was sometimes helpful but difficult to understand at times. Two said that they hadn’t understood anything but we have put this down to the fact that they were too young to use the app on their own and had the rest read out to them by their parents.
It’s a very detailed app. You can learn a lot even if you can’t read so well. It’s fun because something happens in the pictures. It’s great that the app will soon be out. I would buy it for myself. I like to play computer games, preferably role games. I only read sometimes. I like computers more than books. (Johann, 12 years old)
A majority (47) of participants said they found it difficult to find the key words, but 34 said it was easy to find them. Peter Hacks would surely have been as glad as we are that most users (75) liked the story about Meta Morfoss. Most of those who didn’t like it so much were older boys. (It has been proven that boys are not so interested in stories where girls are the main protagonists).
KClogg will be very pleased that almost everyone (78) liked his illustrations. However, some participants (10) thought that the animated elements disturbed the reading process.
I thought that the app was very nice but the story was a bit short, I would have liked to continue reading. The sounds were sometimes annoying, for example the squeaky swing with the crocodile. But generally I thought it was all really good. If the story in the app were longer I would download it. (Leon, 12 years old)
Most (65) liked the sounds and noises. What’s great is that some of the teenagers also rose to the challenge of reading the story in English and in Russian once they’d finished the German version! Overall, we’re delighted that 75 percent of participants said that they liked the Daktylos Media Reading Quest and would like to try out other apps of this kind – this is a great motivation and inspiration to get right on to producing our next app.
Das App Testing ist für uns ein großer Erfolg. Es wurde offensichtlich, dass die App wie vermutet am besten bei den Acht- bis Zwölfjährigen ankommt. Prinzipiell kann jedes Kind, welches schon lesen kann, die App benutzen. Allerdings verstehen manche der jüngeren Kinder noch nicht, was mit „Schlüsselwort“ gemeint ist, trotz der Erklärung dieses Begriffs im Tutorial. Und einige Erwachsene kritisierten im Gespräch, dass es oft schwierig sei, die Wörter intuitiv beziehungsweise aus der Text-Bild-Verbindung heraus selbständig zu finden, also ohne sich die gesuchten Wörter in der Hilfe anzeigen zu lassen. Wir wollen bei der nächsten Lesequest diesen Suchmechanismus intuitiver und einfacher gestalten. Uns fiel aber die große Geduld auf, mit der die Kinder die Schlüsselwörter suchten und fanden – Peter Hacks‘ witziger Text und KCloggs einzigartige animierte Illustrationen schaffen es, die jungen Leseratten gespannt bei der Stange zu halten.